{"id":300,"date":"2025-06-13T16:00:00","date_gmt":"2025-06-13T16:00:00","guid":{"rendered":"http:\/\/www.satecsite.org\/?p=300"},"modified":"2025-06-16T10:10:20","modified_gmt":"2025-06-16T10:10:20","slug":"cyberpunk-2077-ultimate-edition-switch-2-review-next-gen-gaming","status":"publish","type":"post","link":"http:\/\/www.satecsite.org\/index.php\/2025\/06\/13\/cyberpunk-2077-ultimate-edition-switch-2-review-next-gen-gaming\/","title":{"rendered":"Cyberpunk 2077: Ultimate Edition Switch 2 review \u2013 next gen gaming"},"content":{"rendered":"
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\n\t\t\"Cyberpunk\t<\/div>
Cyberpunk 2077: Ultimate Edition – now available on Switch 2 (CD Projekt)<\/figcaption><\/figure>\n

The most important third party release for the Nintendo Switch 2<\/a> is a port of Cyberpunk 2077<\/a> and its expansion Phantom Liberty<\/a>, but how does it run on the new console?<\/p>\n

If you\u2019d asked me before the Switch 2 was unveiled, what game I would want to put in my pocket and carry around all day, it would probably have been Cyberpunk 2077. If you\u2019d asked me what I thought of Nintendo<\/a>, I would have shrugged. PC and PlayStation have long been my bread and butter and Nintendo are usually only a secondary consideration.<\/p>\n

Like many fans, I\u2019ve been following the game all the way from its first loud statement of a trailer in 2013, with my first playthrough being in 2020, after its disastrous launch on last gen hardware<\/a>. Based on the 1988 tabletop game, which was in turn heavily inspired by the work of the writer William Gibson, there is an expansive universe of language, lore, and narrative in Cyberpunk 2077 that gives the game great weight and depth.<\/p>\n

I first entered the world of Night City to pilot my own chromed-up Valerie on the PS4<\/a> Pro, once some of the early patches had killed off the worst of the infamous last gen launch bugs. Even then, it was capped to 30fps and I found myself clipping through the world at regular intervals, the black void loading screens between some scenes stretching on for a full minute at a time. Night City itself, a vast neon-bathed techno sprawl, was largely empty. There was simply not enough processing power to allow for dense crowds and busy roads.<\/p>\n

For this review I revisited my PS4 Pro edition and played the first three hours, before diving into the Switch 2 version, and I can only conclude that the pure magic of the game itself is what kept so many of us sticking with it to the end, despite the poor performance.<\/p>\n

In a way, the nightmare launch was almost a blessing, as CD Projekt Red have not stopped repenting for it. We got a free upgrade to the PlayStation 5 edition – a rare snippet of altruism from a developer in today\u2019s gaming climate – and a wonderful Bond-esque slice of DLC in 2023\u2019s Phantom Liberty, that was criminally excluded from The Game Awards (the rules were later changed for Elden Ring\u2019s 2024 DLC).<\/p>\n

I should acknowledge that Cyberpunk 2077: Ultimate Edition on the Switch 2 occupies a weird space in terms of new<\/em> releases. In an era of constant remakes and remasters, a port of a game that is now almost five years old, as a flagship third party launch title for the Switch 2, is an odd sell.<\/p>\n

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